![]() ![]() This being said, however, I use some key phrases to keep the comms open at the times they need to be open and clear when they need to be clear. I always run open comms during my fleets, meaning the fleet members are free to chat. As you progress as an FC, you will find what works for you and how many people are doing what you need.īefore leading your first fleet, it will help to read up on how to form a fleet. For a new Eve University FC, my advice is put up an advert in the Alliance chat channel and see what you get and head out. My general build up lasts anywhere from 15 min to an hour depending on the numbers I’m looking for the op I am doing. You need to get the numbers you want to support your group while still trying to keep things moving at a good pace. This part is both one of the easiest and most frustrating jobs as an FC. ![]() Wing commander to set up the buff chain.Scout to find a route that has recent activity.Third FC, if the fleet is big, or disengagement caller in case both the FC and 2FC get killed.A fleet that is trying to kill capital ships is going to have different goals and a different fleet composition than one that is trying to just find fights in low sec in a small gang. The number of people that need to have command roles expands as the fleet numbers expand and what you are taking with you on your fleets to try and reach your objectives and goals. Setting up an effective and decisive chain of command is the corner stone of any good fleet operation. This ensures you know what your fleet is looking to achieve and how to best tailor your fleet to achieving those goals. For every fleet, you need to have a goal be it as simple as trying to find fights. What is it that your fleet is setting out to do? Are you going to try and take an objective? Find good fights anywhere you can? Your goals and objectives determine what type of fleet to bring to the party and should also outline what types of fights you are or aren’t going to take to try and ensure victory for your fleet. This is one of the hardest parts of commanding a fleet. It may be your cup of tea, or it may not be, but either way it is a very rewarding experience. If you want to develop and expand on pvp skills for the game of EVE, commanding a fleet is something you should look at doing. The second reason you should lead a fleet it develop and expanded your knowledge of pvp. Eve is driven by player created content so if no one leads there is no content. First, when you take a fleet out to fight you are creating content for both yourself, the players you are fighting, and your fleet mates. Why should someone lead a fleet? You should lead a fleet for several reasons. This is an interesting question and one that I feel is the most important one. 10 Additional Reading for Learning How to Be a Fleet Commander.9 Getting a Fleet Killed - a Good Learning Tool. ![]()
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